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<title>opeth's CGPortoflio Gallery</title>
<link>http://opeth.cgsociety.org/gallery/</link>
<description>opeth's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Who sould I be today?</title>
	<link>http://opeth.cgsociety.org/gallery/680209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g57/3957/3957_1222793936_small.jpg"><br><br>Who am I if not myself?<br />
<br />
Few hours in PS. Tried keeping it from being too banal.. hope I managed.]]>
	</description>
	<pubDate>Tue, 30 Sep 2008 16:58:59 +0000</pubDate>
	</item>
	<item>
	<title>SPACETASTICALITIVITICIOUS!</title>
	<link>http://opeth.cgsociety.org/gallery/652324</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1215897147_small.jpg"><br><br>Did this a while ago but haven't properly uploaded it here.<br />
<br />
Anyway, please have a look at the hires version (original is 4k):<br />
http://www.slight-shift.com/Old/spacetas2.5k.jpg<br />
<br />
<br />
Hope you enjoy <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 12 Jul 2008 21:12:28 +0000</pubDate>
	</item>
	<item>
	<title>Manapebeast</title>
	<link>http://opeth.cgsociety.org/gallery/669549</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1220106034_small.jpg"><br><br>This is a Manapebeast... half man, half apebeast...<br />
or half ape, half manbeast...<br />
Not sure.. kinda looks like a half beast, half apeman actually...<br />
<br />
<br />
<br />
Anyway, yea. A few hours of PS. Tried some new stuff this time.<br />
<br />
Hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 30 Aug 2008 14:20:38 +0000</pubDate>
	</item>
	<item>
	<title>Sun munchies</title>
	<link>http://opeth.cgsociety.org/gallery/652326</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1215897305_small.jpg"><br><br>Following some closed eye hallucinations <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Not much to say. Hires version here:<br />
http://www.slight-shift.com/Old/Munchies.jpg<br />
<br />
Hope you enjoy it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 12 Jul 2008 21:15:11 +0000</pubDate>
	</item>
	<item>
	<title>Opium for the masses</title>
	<link>http://opeth.cgsociety.org/gallery/677086</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1221948856_small.jpg"><br><br>Wanted to do this one for a few weeks.<br />
Mainly focused on composition - contrast, attention manipulating, frame layout etc.<br />
<br />
Should probably paint it properly some time.]]>
	</description>
	<pubDate>Sat, 20 Sep 2008 22:14:19 +0000</pubDate>
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	<item>
	<title>Spiraling Fractality</title>
	<link>http://opeth.cgsociety.org/gallery/629082</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1210174031_small.jpg"><br><br>Wasn't sure if to put this in 3D or 2D... in fact, I'm not sure right now what I'll put in &quot;category&quot; when I'm done writing this.<br />
<br />
Lyrics in the background are by Spiral Architect.<br />
<br />
Enjoy.]]>
	</description>
	<pubDate>Wed, 07 May 2008 15:27:13 +0000</pubDate>
	</item>
	<item>
	<title>In a beautiful place out in the country</title>
	<link>http://opeth.cgsociety.org/gallery/353588</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1159608780_small.jpg"><br><br>Inspired by the music is Boards of Canada, and specifically by the track the image is titled after.<br />
After listening constantly to the music during some travelling I did in Scotland, I wanted to make an image portraying my affinity to the music and to the mental link that was established for me between it and Scotlands wilderness.<br />
<br />
So here it is <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Hope you like it.]]>
	</description>
	<pubDate>Thu, 04 May 2006 10:20:22 +0000</pubDate>
	</item>
	<item>
	<title>Sunday afternoon at Augustgrad</title>
	<link>http://opeth.cgsociety.org/gallery/396190</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1203074476_small.jpg"><br><br>Hi everyone.<br />
Just finnished this one.<br />
Background:<br />
It's, for those of you who've been deprived of the best RTS game in the world, a Starcraft Terran marine.<br />
The image is set in the desert world of Korhal, at its capital city Augustgrad - where the UED has launched it final assault to destroy emperor Aructurus Mengsks reign. <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Technicalities:<br />
During the making of this image (which took two weeks of working a few hours at home after work) I decided to make as little of the composition 2D painting based - as if I was producing this as an animation for compositing in Fusion or AE etc., so except for a few minor touch ups, the farthest character and the BG, the entire image was made from 3D passes directrly, and adjustment layers based on these passes.<br />
Of course, the most useful pass was the Normal pass for post lighting. So much fun.. ah...<br />
Full size is 2550x1134<br />
<br />
Hires:<br />
www.slight-shift.com/3d/augustgrad/augustgradlarge.jpg]]>
	</description>
	<pubDate>Tue, 22 Aug 2006 13:50:57 +0000</pubDate>
	</item>
	<item>
	<title>Fish me twice..</title>
	<link>http://opeth.cgsociety.org/gallery/583321</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1200137608_small.jpg"><br><br>Not sure how this happened.<br />
Anyway, first time in a while I do an all digital painting, even if it is a little sketchy at best <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 12 Jan 2008 11:33:47 +0000</pubDate>
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	<item>
	<title>Emancipation gate</title>
	<link>http://opeth.cgsociety.org/gallery/513477</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1200137683_small.jpg"><br><br>This image had a rather strange turning of events since it started rather significantly differently from what the final result is.<br />
A WIP threat can be viewed here:<br />
http://www.cgtalk.co.il/forum/viewtopic.php?t=3656<br />
And here are some closeups:<br />
http://www.slight-shift.com/Old/EmancipationGateHand.jpg<br />
http://www.slight-shift.com/Old/EmancipationGateHead.jpg<br />
http://www.slight-shift.com/Old/EmancipationGateHires.jpg<br />
<br />
about 12 hours work. No reference used for anything. Full resolution is 4k.<br />
<br />
Hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sun, 01 Jul 2007 23:19:44 +0000</pubDate>
	</item>
	<item>
	<title>Math is in the detail</title>
	<link>http://opeth.cgsociety.org/gallery/553795</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1193239917_small.jpg"><br><br>I enjoy looking at everything in this way. My consciousness tingles with what I presume might be delight, as I use it's own abilities to break down the world around it and itself into the same formal meaningless symbol oriented system. But this system has limitations. As Douglas taught me, no formal system can contain itself (of course, this is proved using the same logic we seem limited to - which is quite suspicious to me when I use this very logic and the patterns I've absorbed so far to inspect this case [You do notice the recursion in this statement, right? {No, not the brackets, the contents} It's paradoxical, unless I manage to escape]).<br />
So can I really escape a system while working from within it and having my building blocks remaining confined to it's rules? Can I create a meta-system within myself which is not restricted to the same logic that<br />
dictates the existence of it's infrastructure; my consciousness itself and all the little parts giving rise to it?<br />
If I ever manage to do this, I think the concept of &quot;I&quot; and &quot;Me&quot; might change drastically, possibly meaning that my current self can never actually do this. Once it will (it being Me, I), it will also stop being itself because all of it's meaning is embedded within it's confining logic - the one it would escape.<br />
It seems like this isn't possible, it's a paradox, but since my estimate relies on logic (and so does my definition of a paradox), I will never be able to tell for sure....<br />
For sure? What the hell does that mean?<br />
I think I'll have to break free from what I define as &quot;Me&quot;. It's holding me back.<br />
Too many paradoxes and loops.<br />
I need a sandwich.]]>
	</description>
	<pubDate>Wed, 24 Oct 2007 15:31:59 +0000</pubDate>
	</item>
	<item>
	<title>Absolut Blowfish</title>
	<link>http://opeth.cgsociety.org/gallery/411377</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1159607730_small.jpg"><br><br>A test render of the Blowfish we created at snowball|VFX for an interlude for the Sci-Fi channel.<br />
I was in charge of shading, texturing, lighting, rendering, and composition testing.<br />
The full interlude can be viewed, along with other interlude we created, in this thread:<br />
http://forums.cgsociety.org/showthread.php?threadid=411077<br />
<br />
]]>
	</description>
	<pubDate>Sat, 30 Sep 2006 09:15:42 +0000</pubDate>
	</item>
	<item>
	<title>Sci-Fi Rooster</title>
	<link>http://opeth.cgsociety.org/gallery/411375</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3957/3957_1159607388_small.jpg"><br><br>This image is a frame from a short interlude we made at snowball|VFX for the american Sci-Fi channel.<br />
I was in charge of shading, texturing, lighting and rendering.<br />
<br />
The full thread can more interludes can be found here:<br />
<br />
http://forums.cgsociety.org/showthread.php?threadid=411077]]>
	</description>
	<pubDate>Sat, 30 Sep 2006 09:09:50 +0000</pubDate>
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